Pages

Thursday 30 May 2013

Gmail tackles inbox clutter with tabs


iPhone 5S to come with higher resolution display, thinner bezel: Report

iPhone%205-at%20display-635.jpg
With Retina 2 rumours around the brink, it seems that the display on the next iPhone might get an upgrade.

Chinese website Wei Feng network reported that the iPhone 5S (or iPhone 6) will come with a better resolution and a thinner bezel. The smartphone will have a screen of 1.5 million pixels, compared to nearly 730,000 pixels on iPhone 5. If screen size does not increase (which is unlikely to happen), then the resolution will certainly be doubled from the existing resolution of Apple iPhone 5.

One way to increase the resolution could be to increase the pixel density 1.5 times, resulting in a 1704x960 and 489 pixels per inch (ppi) display. However, any increase in the resolution would create problems for developers as they would have to rework their applications. With a change in the screen size that came in with iPhone 5, a change in resolution again after a few months might be disappointing for iPhone app developers.

After adopting a thinner bezel for the iPad mini, it is highly possible that Apple works on a similar strategy with the iPhone 5S as well.

It might be important to note that resolution improvements in the iPhone haven't happened since the company introduced Retina display. While other leading smartphone manufacturers like Samsung and HTC have already surpassed the resolution on the iPhone with devices such as Samsung Galaxy S4 and HTC One. So it would indeed be a good idea to look at increasing the display resolution for its forthcoming iPhone.

Previous rumours also indicated that the iPhone 5S might be the first iPhone to come in different colours apart from Black and White and might come with a dual LED flash. The phone is known to be powered by the A7 chip, which according to the claims is a quad-core processor, which is capable of clocking speeds to the tunes of 1.2GHz. Other rumoured specs include 2GB of RAM and Power SGX554MP4 GPU.

The anticipated device according to previous reports is slated for production in June and might start shipping in September.

Sony Xperia Tablet Z launched in India for Rs. 46,990

sony-xperia-tablet-z.jpg
Sony has launched its much talked about Xperia Tablet Z in India. The tablet comes with 16GB internal storage and 16GB card bundled and is priced at Rs. 46,990.
The Sony Xperia Tablet Z will be available in the markets starting Wednesday. To sweeten the deal the company is offering a free leather cover for with this tablet. The company has launched only one variant in India, which supports 3G and Wi-Fi as connectivity options alongside NFC and Bluetooth.
Sony Xperia Tablet Z also comes with six month free subscription to Sony Music service, which offers DRM free downloads from Sony's catalog of international and Indian music.
We had reported a few days back that Xperia Tablet Z is on pre-order through various online retailers.
The Xperia Tablet Z sports a 10.1-inch screen with full-HD (1920 x 1200 pixels) display. It runs Android 4.1 (Jelly Bean) and is powered by a 1.5GHz quad-core Snapdragon S4 Pro processor. The tablet comes with 2GB of RAM.
The major USP of the tablet, however, is its form factor. At 6.9mm, the Sony Xperia Tablet Z is currently amongst the slimmest tablets around and it weighs 495 grams. Sony also claims that the tablet is waterproof and rustproof. It features an 8-megapixel rear camera and a 6,000mAh battery. It will be available in Black colour option in India.
The Xperia Tablet Z was first announced in January 2013 and the company had mentioned that this tablet will be available first in Japan from spring 2013. It was also showcased at the Mobile World Congress (MWC) 2013.
Sony Xperia Tablet Z specifications
  • 10.1-inch full-HD display
  • 1.5GHz quad-core Snapdragon S4 Pro
  • 2GB RAM
  • 16GB internal storage, 16GB microSD card bundled (supports cards up to 64GB)
  • 8-megapixel rear camera
  • NFC and 3G support, Wi-Fi, Bluetooth
  • 6,000mAH
  • Android 4.1 (Jelly Bean)
  • 495 grams
  • Waterproof and Dustproof IP55/IP57

Wednesday 29 May 2013

Microsoft's Xbox One: The details


Microsoft has unveiled the new Xbox, and it's called Xbox One. It's Microsoft's first new console in more than seven years. Yes, we've had many expectations for this console, especially since Sony and Nintendo have already taken their first steps in the next-gen landscape. Here's what you need to know that was announced at Microsoft's event in Redmond, Wash.
The Xbox One
(Credit: James Martin/CNET)
The Xbox 360 debuted in the fall of 2005, which feels like a million years ago...even if it's only seven and a half. It's high time for a new console, even if some tech pundits are questioning the value of gaming hardware platforms in the current age.
Design
The Xbox One is large, sleek, and black, and looks like a piece of AV equipment. The controller and Kinect unit are redesigned, too: the Kinect and Xbox One, in particular, sport sharp-angled, glossy-black boxy looks. As a set, the Xbox One really does feel like some elaborate piece of home theater gear -- and considering its mission to knit entertainment together into a modern all-in-one package, that's clearly intentional. It also looks awfully big compared with current-gen consoles and how they've slimmed down.
The name "Xbox One" suggests a reboot, a fresh start. Maybe from this day forward, Microsoft's connected living-room PC strategies will spring from the Xbox One. Or, it'll just a be a very good gaming console.
Home entertainment
Microsoft promises that this is a better-connected way of linking TV, games, and entertainment in one unit -- something the Xbox 360 already does, but will do more via commands like "Xbox, on." As was said during the initial presser, you're "going to have a relationship with your TV." The elevator pitch: take on a living room that has become "too complex," and make a system that knits games, TV, and entertainment.
So, how will that happen?
There are universal gestures such as grab-and-pan and swipe up; watching live TV will involve maximizing and minimizing the screen in a top corner. Live TV will be part of the Xbox One experience, via HDMI-in. Yes, cable TV looks like part of the package.
(Credit: CNET)
But we haven't seen, other than some picture-in-picture overlays, how exactly TV is piped in and more deeply interacted with -- and who the partners are. Comcast was mentioned, but what other companies will contribute to letting the Xbox One hook in and become a true TV accessory? That was the challenge that daunted Google TV and the Wii U. Right now, it doesn't look like the Xbox One replaces your cable box or your DVR, even though it's large enough to be both.
The Xbox One does knit together new voice commands to do some PC-like stuff: you can order movie tickets, for instance, engage in Skype, or pull up fantasy sports stats while watching a game. The conversational, Siri-meets-Google Now-like voice commands hopefully will have clear menu representation on the console, as otherwise it could get confusing.
"It's an all-in-one entertainment console" is a pitch we've heard before, dating back to the PlayStation 3 and before that -- really, going back all the way to the 3DO. It hasn't always worked, but the Xbox One is better positioned because the Xbox 360's already pretty successful at being an excellent streaming-video device.
(Credit: Microsoft)
Specs
Under the hood, details so far include an eight-core processor and graphics made by AMD, 8GB of RAM, Blu-ray, USB 3.0, HDMI in/out, and a 500GB hard drive. Besides all of this, Microsoft is promising a new operating system fusing Xbox and Windows.
The Xbox One architecture has "three operating systems in one": Xbox, a kernel of Windows (perhaps like Windows RT), and a multitasking interface. The idea seems to be that this console will be a multitasker at heart. Check out a head-to-head comparison with the PlayStation 4 specs known so far, however, and you can see that the distance between Sony and Microsoft, in terms of hardware, will be shorter than ever.
The Xbox One's Kinect.
(Credit: James Martin/CNET)
New Kinect
new Kinect comes with the Xbox One, complete with improved accuracy. It has a 1080p camera, Skype connectivity, and understanding of rotational movement in a structure like a skeleton. Microsoft even claims the new Kinect can read your heartbeat. It can also recognize your controller, not just your hands -- suggesting uses that sound a little like the ones for PlayStation Move's wand.
The Xbox One controller
(Credit: James Martin/CNET)
New controller
The Xbox controller's gotten a revamp with an integrated battery, improved ergonomics, a better D-pad, and improved response triggers. It looks similar but has gotten a bunch of gamer-oriented tweaks.
SmartGlass
The tablet-based SmartGlass experience will center on the Xbox One, and will work as before with a variety of phones and tablets. Baked-in Wi-Fi Direct on the Xbox One will allow Bluetooth-like direct communication between external devices, which could come in handy for other future peripherals, too. Second screens will be a major method of interacting with the Xbox One, but details were scarce at the Xbox event -- how will it be better than, and more profound than, SmartGlass as it currently exists?
Xbox Live
Built on the existing service and usernames, the new Xbox Live promises 300,000 servers for Xbox One, a whopping number. Matchmaking services will work while you're doing other tasks like watching movies or Web browsing, and bigger, more quickly connecting matches are promised, too. Microsoft has discussed some cloud services on the Xbox One that seem promising: user-based cloud game saves, uploaded game recording, and even the potential for cloud-processing-enhanced games. How that will play out isn't clear.
Games
Microsoft plans eight new franchises for the Xbox One in the first year, a hopeful sign for a platform that's become too sequel-dependent. Of course, Forza 5 was shown off, but a new game called Quantum Break from the developers of Alan Wake looks like the sort of game we're more used to seeing from PlayStation, with a big-studio design and cinematic feel. But there is some bad news: like the PlayStation 4, the Xbox One isn't backward-compatible with Xbox 360 games. For more, read what we know about Xbox One's games so far.
TV on Xbox
"Xbox is going to be the next water cooler." That was said during the event to suggest the Xbox One's role as a social-TV platform. To that end, it sounds like Microsoft is developing TV shows and original programming for the Xbox One, making a greater leap into Netflix-like original programming. Steven Spielberg announced a new TV series based on Halo, and the NFL demonstrated some level of interaction with fantasy stats and Skyping with NFL broadcasts.
(Credit: CNET)
Availability
The Xbox One will be available "later this year," so that means 2013 after all. Price and a specific date will have to wait...after all, E3 is just weeks away. In short, there are still several things about the Xbox One we don't know and would like to.

Google Nexus 4 running Android 4.3 spotted in Thailand

android-4.3-leak.jpg
It won't be a surprise if we see the next version of Android being made available by Google in the next few days.

A Nexus 4 running Android 4.3, the next iteration of Google's mobile operating system was recentlyspotted at the Thailand Mobile Expo. The phone's About screen was pictured depicting Android 4.3 as the OS version. It also 'confirms' that the version will indeed be referred to as Jelly Bean going by the Jelly Bean image with the easter egg that can be invoked from the phone's settings menu.

In addition to this, another photograph reveals an updated camera app that features a new user interface with the options shortcuts more accessible than they are at the moment. There may be other changes as well in addition to the ones pictured but we'll only know when we see them.

Google did not announce any new Nexus devices or updated Android version during the Google I/O conference but it looks like it will soon release Android 4.3 Jelly Bean. As we reported earlier, there are rumours that Google would start selling a White Nexus 4 on the Google Play Store from June 10th and it would run Android 4.3, the next iteration of Google's mobile operating system.

While Google was expected to announce Android 4.3 during the Google I/O keynote, it chose to skip the announcement and instead made a slew of service and developer related announcements including new features for Google+, the Hangouts unified messaging app, updated Maps, Google Play for Education, a music streaming service,and updated Search among others.

A few days back, Bluetooth Special Interest Group in a press statement confirmed that Google has committed to bringing support for Bluetooth Smart to future versions of the operating system. Bluetooth Smart allows compatible phones to take advantage of low power consumption with Bluetooth Smart ready devices like the Fitbit Flex or Pebble mart watch. The statement said that the newest version of Android OS natively supports Bluetooth Smart Ready technology. So it might be a feature that Google includes in Android 4.3.

Tuesday 28 May 2013

Robots with artificial 'skin' coming soon

robot_skin_635.jpg
European scientists have engineered artificial skins and sensor technologies to augment "sensitivity" in robots, says a study.

The new capabilities, and a production system for building touch-sensitivity into different robots, will improve the way robots work in unconstrained settings, as well as their ability to communicate and cooperate with each other and with humans, reports Science Daily.

The European Union-funded project 'Skin-based technologies and capabilities for safe, autonomous and interactive robots' (ROBOSKIN) developed new sensor technologies and management systems which give robots an artificial sense of touch, until now an elusive quality in robotics.

The artificial skin is modelled largely on real skin, which has a tiny network of nerves that sense or feel changes like hot/cold or rough/smooth. 

The electronic sensors collect this so-called 'tactile data' and process it using application software which has been front-loaded to include some basic robot behaviours which can be added to over time.

"We opted for programming through demonstration and robot-assisted play so the robots learn as they go along by feeling, doing and interacting," said project coordinator Professor Giorgio Cannata of Genoa University, Italy.

"We had to generate a degree of awareness in the robots to help them react to tactile events and physical contact with the outside world," he adds.

Samsung Galaxy Star officially launched for Rs. 5,240

Samsung_Galaxy_Star.jpg
Intensifying the price war in the fast-growing smartphone category in India, South Korean mobile handset maker Samsung Electronics Friday launched its cheapest Galaxy series phone `Star' at a price of Rs 5,240.
'Star' is the cheapest device in Samsung's Galaxy range and competes with the likes of Nokia's Asha range of smartphones as well as similar offerings from domestic firms like Micromax and Karbonn.
"Galaxy Star is a device that provides superior value to consumers based on its features, intuitive performance and design features. We want more and more feature phone users to upgrade to the Samsung Galaxy Star," Samsung Mobile Country Head Vineet Taneja said in a statement in Mumbai.
Previously, Galaxy Y was the cheapest device in Samsung's portfolio and it was available for Rs 5,890.
The entry-level smartphone is a dual-SIM device, powered by A5 1GHz processor and the Android 4.1 (Jelly Bean) operating system. It has a three-inch capacitive touch screen, 2-megapixel camera and 512 MB RAM and 4GB internal storage (expandable up to 32GB).
With this device, Samsung now has a portfolio of 15 smartphones, priced between Rs 5,240 and Rs 41,500.
According to CyberMedia Research (CMR), more than 221 million handsets were shipped to India in 2012. Though smartphones comprised a small chunk of the overall handset market at about seven per cent, the high-end category grew at a robust 35.7 per cent to 15.2 million devices in 2012 from 11.2 million units in 2011. Given the strong growth in the category, handsets makers are introducing products that are affordable. This is also aimed at helping feature phone users upgrade to smartphones, it said.
Samsung was the category leader with 43 per cent market share followed by Nokia (13.3 per cent) and Sony (8.2 per cent), CMR said.
Samsung Galaxy Star duos key specifications
  • 3-inch with QVGA display
  • 1GHz processor
  • 512MB RAM
  • 4GB internal storage, expandable by up to 32 GB with microSD card
  • 2-megapixel rear camera
  • Dual-SIM
  • 2G (EDGE), Wi-Fi 802.11 b/g/n, Bluetooth 4.0, GPS
  • Android 4.1.2 (Jelly Bean) OS
  • 1200 mAh battery

Friday 10 May 2013

Top 5 non-stop running game apps for iOS and Android


top-10-non-stop-running-apps.jpg
Sitting at the metro station or a bus stop perhaps with nothing to do but stare at people walking by? Or a coffee shop maybe, waiting for someone, perhaps stuck at that one clue trying to solve a mundane crossword? If you're the proud owner of an iOS or Android device, you should be making the most of it. Casual gaming apps are gaining popularity on both these platforms that not just keep you engaged but offer a whole new level of fun.

A more recent category of gaming apps pertaining to non-stop running is catching up fast with games like Temple Run and Jetpack Joyride offering various levels of challenges without compromising on the fun factor. We have put together a list of 5 such endless running game apps that are challenging, addictive and extremely fun. Let's get you running!

1. Temple Run 
Developer Imangi Studios had thought this out well from the beginning. Right from day one, Temple Run has been a huge hit amongst the masses for its simple gameplay, missions and the one motive that keeps you hooked: keep running. Your reflexes are put to the ultimate test as you navigate through cliffs and ruins by sliding, jumping, turning and tilting. Collect coins to unlock various character, abilities and power ups that can be put to good use during the game. The iOS app offers social integration with Facebook, Twitter and even lets you Message, Mail or save your scores to camera roll.

temple-run.jpgThe game's popularity knew no leaps and bounds and Imangi cashed in on the opportunity to release two spin-offs in association with Disney namely Temple Run: Brave and the more recent Temple Run: Oz along with a recently introduced sequel to the original hit. Temple Run 2 offers tons of new gameplay features and story lines offering more diverse and stunning environments with the introduction of new traps and hurdles along the way. The game now also has new characters, more power-ups, special achievements, better gameplay graphics and this time round a bigger monkey chasing you down the structures.

Temple Run (iOS, Free)
Temple Run (Google Play, Free)

2. Jetpack Joyride
The adventures of Barry Steakfries are never-ending. Jetpack Joyride is the brainchild of HalfBrick Studios, immensely popular for their creations such as Fruit Ninja, Fruit Ninja: Puss in Boots, Age of Zombies and another running game called Monster Dash. Jetpack Joyride features the adventures of Barry Steakfries, a disgruntled bureaucrat who breaks in to a secret laboratory and runs amok dodging dangerous objects like zappers, lasers, electricity fields and even guided missiles. Barry is equipped with a jetpack powered by machine gun propulsions to begin with, that help him on his missions.

jetpack-joyride-ios.jpgThe game offers many interesting missions like 'high-five 10 scientists in a run' or 'run 500m without collecting coins' and much more. Completing three missions in a row takes upgrades Barry's rank, that starts from 'Beginner'.Gamers can collect coins to purchase utilities from 'The Stash' which includes other jetpacks, snazzy outfits for Barry and can even stock up on items for later use. Players will get a boost of speed and power using the Lil' Stomper, Profit Bird and Crazy Freaking Teleporter, just a selection of the vehicles pickups available, all playable with one touch controls.

Jetpack Joyride (iOS, Free)
Jetpack Joyride (Google Play, Free) 
3. Subway Surfers
A product of Kiloo Games and Sybo Games, Subway Surfers is based on Jake's running skills on train tracks amidst incoming trains and being chased by the station officer and his police dog. You'll find yourself mostly dodging objects by sliding, jumping and shifting to the sides in vibrant and colourful environments. The game animation gives a very child-like appeal and the music has a hint of naughtiness that doesn't go unnoticed.

Collect shiny gold coins by not just covering the ground, but also somersaulting over train tops to purchase items for one-time use or upgrade power ups like Jetpack, Super Sneakers, Coin Magnet and 2x Multiplier.

subway-surfers-android.jpgMystery boxes at various instances in the game award you with more coins and extra power-ups just in case you happen to run low. They also give you articles related to the other characters Tricky and Fresh that will unlock them. You can complete daily challenges by collecting all letters of a particular word to earn more coins or complete a mission set of 3 tasks.

The app recently got updated with the adventure continuing in Rome, for both iOS and Android and now also includes other goodies like a paint powered jetpack, new hovering boards, an egg hunt (collect 100 eggs for a special prize), Roberto a new Italian scooter kid character and the ability to make your jetpack and other power-ups last even longer with extra power-up upgrades.

Subway Surfers (iOS, Free)
Subway Surfers (Google Play, Free) 
4. Rail Rush 
Developed by Miniclip.com, Rail Rush is a challenging on-the-move game set in underground mines. Hop in to the cart and start exploring 6 different surroundings amongst caverns, waterfalls, spider nests, dead cities and mushroom halls, tilting and swiping to avoid signals and obstacles on the rail tracks.

You can complete missions such as "Jump up 20 times in a game", "Enter secret level five times" or Die in Dead City 5 times" and level up from a Passer By to Novice and other higher ranks.

Collecting gold nuggets lets you purchase power ups for your cart such as Wood Ram, Super Magnet Force, Iron Grid etc. as well as other characters like Ace Upsleave, Axel Firechief, Charles Longshot and more from the Shop. You can also collect Rock Eggs that offer extra nuggets and other gems to complete your explorer's collection.

The game begins really fast after a certain distance and demands greater focus and presence of mind. The graphics look stunning on both platforms, which also include social networking integration from Facebook and Twitter.

Rail Rush (iOS, Free)
Rail Rush (Google Play, Free) 
5. Pitfall
A remastered version of the 1982 classic, Pitfall for iOS and Android follows the adventures of Harry in a volcanic jungle filled with treacherous twists. In this game from Activision, you'll find yourself dodging your way across narrow trenches, dark caverns, and cascading waterfalls, swinging past chasms and whipping away the occasional rattlesnakes, scorpions and crocodiles blocking your path. You must jump and slide to avoid obstacles such as fiery volcanic flames, tumbling ancient artefacts and narrow cliff side pathways.

The game has certain checkpoints marked by the presence of a giant colourful Macaw and a gold bell. You can choose to activate these check points by spending your loot of diamonds collected during the game. You can also use them for power-ups that aid in your running experience. The in-game store also offers added extras like costume changes, potions for extra speed and antidotes for when you're poisoned by the game's snakes and scorpions.

pitfall.jpgWhile running you also come across rare gold tokens that provide you help in the form of a black Jaguar or a big black Bear to cover a certain stretch.

Though the jungle is just one aspect of it, you'll also be running through villages offering alternate path routes, even under mines riding in a cart over spilled lava and riding a motorcycle in part sequences. Since the paths are very random, you'll always be surprised while playing. Like the other games in the list so far, Pitfall doesn't miss out on social media

Pitfall (iOS, Free)
Pitfall (Google Play, Free) 

Far Cry 3: Blood Dragon review


fcbd_game_635.jpg
Video games came of age in the 1980s, a decade that was also the heyday of cheesy Hollywood action movies. Thirty years later, you don't have to look hard to see the influence of one medium on the other. The ultraviolent power fantasies that seem so corny today - movies like "Rambo," ''Commando" and "The Delta Force" - pretty much provided the template for popular games like "Call of Duty" and "Gears of War."
"Far Cry 3: Blood Dragon" (Ubisoft, for the Xbox 360, PlayStation 3, PC, $15) makes that connection more explicit. It's an affectionate tribute to a cinematic era in which one guy with a lot of guns could solve all the world's problems.
fcbd_game_02_635.jpg
The musclehead here is Rex "Power" Colt, a cybernetically enhanced supersoldier who's sent to a remote island to prevent a madman from building an unstoppable army. Rex is voiced by Michael Biehn, a veteran of genuine '80s classics like "The Terminator" and "Aliens," and his growly one-liners contribute as much to the atmosphere as the game's pulsing synth-heavy soundtrack.
The story has everything you could want from the genre, including a painfully awkward sex scene, a montage of Rex training and a flamboyantly over-the-top climax. The plot is laid out in pixelated, minimally animated cut scenes, although most of the action takes place in the fully up-to-date engine Ubisoft created for last year's Far Cry 3 (Review).
farcry-blood-dragon-02-635.jpg
You don't need that game to play "Blood Dragon." Instead, your $15 buys you a scaled-down version of "FC3" with a smaller map, fewer weapons and a streamlined leveling-up system. It takes just six hours or so to play through, which isn't necessarily a bad thing if you felt "FC3" dragged on too long.
"Blood Dragon" is an intriguing experiment in downloadable content from a big publisher like Ubisoft. If you loved the parent game, you get a fresh new adventure using the same mechanics. If you didn't play "Far Cry 3," you get a solid sample for one-quarter of the price. Either way, it's hard to resist. Three stars out of four.
Follow us on Twitter an join PlayBlox! Tech Solutions Google+ Community.

Portronics Handmate Pen adds touchscreen experience to any Windows 8 machine

Kunal DuaJanuary 31, 2013
Portronics Handmate Windows 8 Pen is one of those nifty little devices that seem too good to be true when you first read about them. It promises to turn any Windows 8 laptop into a touchscreen device, letting you experience the joys of owning one of those 'hybrid' devices at fraction of the cost. But does it work? Let's find out.
Setting up the Handmate Windows 8 Pen is simple - just connect it to any available USB port on your Windows 8 laptop and fix the receiving unit on one of the edges of the screen, about halfway from the top. Go to Control Panel to calibrate the screen (the device comes with instructions on where exactly to go) and a barely a minute later, you are good to go. We hooked up the device to a HP Windows 8 laptop, but any standard Windows 8 machine should do.
Put in the batteries into the pen-shaped stylus and start operating your Windows 8 device by touching your laptop screen - swipe around the Windows 8 home screen, touch to start applications, swipe from edge to bring up the system menu and more, just like your device always had touch. The device really comes into its own when playing games like Cut The Rope or when you want to put finishing touches to your masterpiece in Paint.
However, there's more to touch than just fun and games - combine the Handmate Windows 8 Pen with Microsoft Office's Inking capabilities (found under the Review tab) and you have perhaps the fastest way to give feedback on Office documents while on the move.
A word of caution though, if you're used to super sensitive touch experience of the iPad and the likes, the Handmate Windows 8 Pen will take some getting used to. The stylus requires slightly heavier pressing than you'd probably expect, but not the kind that'll wear you down. It's a small adjustment to make, and one you'll likely make swiftly.
The Handmate Windows 8 Pen comes bundled with spare stylus and batteries that power the stylus. Portronics claims 500 hours of battery life given working/ standby ratio of 1:9. The sensors on the Handmate Windows 8 Pen use a combination of infrared and ultrasound technologies and work on screens sized 16-inches and below, which means it is good to use with laptops and even desktop monitors of that size. A newer generation product that will work with screen sizes of up to 25-inches is expected soon.
All in all, Handmate Windows 8 Pen offers a decent option for those looking to add a dash of touch to their Windows 8 experience. At Rs. 4,999 it's a not-so-expensive option to see if touch fits in your workflow before you take the plunge and buy an expensive native touchscreen device.
Follow us on Twitter an join PlayBlox! Tech Solutions Google+ Community.

Nokia unveils Asha 501, revamps Asha platform

Anupam SaxenaMay 09, 2013
Nokia has unveiled Asha 501, the first phone from a new family of Asha phones that will run a revamped operating system that Nokia is calling the Asha platform.

The full-touch phone will be available in single and EasySwap dual-SIM variants and feature a 3-inch QVGA TFT capacitive display. It will be available in six colours - Bright Red, Bright Green, Cyan, Yellow, White and Black.

The Asha 501 will feature a 3.2-megapixel camera, Wi-Fi connectivity and will offer a 4GB memory card in the box. The phone supports microSD cards of up to 32GB. The phone does not offer 3G connectivity.

While the exact capacity of the phone's battery is not known, Nokia claims that the phone will offer standby time of up to 48 days with single SIM and 26 days with dual-SIM. The phone weighs 98 grams.

"The new Nokia Asha 501 raises the bar for what is possible in affordable smartphone design and optimization," said Timo Toikkanen, executive vice president, Mobile Phones, Nokia. "The synergy between the physical design and the engine that is the new Asha platform has created a smartphone with both style and substance at a great price."

The Nokia Asha 501 is expected to start shipping in June 2013 at a suggested pricing of $99 before taxes and subsidies. It is expected to be available through approximately 60 operators and distributors in more than 90 countries worldwide.

The Asha 501 is the first smartphone built on the new Asha platform, which leverages Nokia's investments in Smarterphone, a company which Nokia acquired in 2012 and builds on S40/ Series40, Nokia's feature phone platform.

Nokia claims that the new Asha software platform provides developers with an open standards-based environment for creating quality apps for consumers. Developers will be create apps for the Nokia Asha 501 that will be compatible with future Asha platform-based devices. Nokia has also introduced tools like Nokia In-App Payment and Nokia Advertising Exchange (NAX), in addition to its operator billing network to offer monetization options to app developers.

Nokia says that many of the most popular applications are already available or in development for the Nokia Asha platform, including apps from CNN, eBuddy, ESPN, Facebook, Foursquare, Line, LinkedIn, Nimbuzz, Pictelligent, The Weather Channel, Twitter, WeChat, World of Red Bull and games from Electronic Arts, Gameloft, Indiagames, Namco-Bandai and Reliance Games. WhatsApp and other key partners will also offer apps for the new Asha.

The HERE experience, based on Nokia's location platform, will also be available as a download for the Nokia Asha 501, starting in Q3 2013 and will initially include basic mapping services.

Nokia Asha 501 key specifications
  • 3-inch QVGA TFT capacitive touch display
  • 3.2-megapixel camera
  • 4GB microSD card bundled with the phone, cards up to 32GB supported
  • Dual-SIM/ Single-SIM
  • Wi-Fi/ Edge/ Bluetooth
  • Asha platform
  • 99.2x58x12.1 mm
  • 98 grams

Why Facebook would buy Waze: To fight Google for mobile search

The navigation app would give the social network a way to insert itself into the lucrative mobile search business owned by Google.



Rumors that Facebook is in late-stage talks to buy Waze for as much as $1 billion have many wondering if the social network's next great ambition is to tackle the maps and navigation market. Maybe -- but only because maps would be Facebook's best way to route around Google and make money from mobile search.
Founded in 2007, Waze makes a navigation application for iPhone and Android used by roughly 45 million people. The app's mapping service is powered by the people who use it. Waze ingests all types of location data as shared, either implicitly or explicitly, by drivers. The app also connects to Facebook and incorporates social-networking functions so drivers can see their friends' whereabouts on the map, share their location, and even send private messages.
Should Facebook buy Waze, the social network will send a clear message to Google: "Watch out! We're on your tail."
Facebook would like to be a formidable force on mobile and not just capture attention, but ad dollars. If it has to get into the maps business to do so, so be it.
Waze Chief Executive Noam Bardin inadvertently said as much when he spoke at AllThingsD's D: Dive Into Mobile conference last month. The full interview is embedded below.
"What search is for the Web, maps are for mobile," he said. "The searches you do on mobile that actually are monetizable, and are different from the Web, are searches that have to do with location."
The search mechanism on mobile devices is the map, he said.
(Credit: eMarketer)
In Bardin's view of the mobile search land-grab, which revolves around great maps, there are just two players: Google and Waze.
"Google is out there creating a new standard in terms of quality, and we feel that we're the only reasonable competition to them in this market of creating maps that are really geared for mobile, for real-time, for consumers -- for the new world that we're moving into."
Enter Facebook, a company that surely doesn't want to be left behind in the race to own mobile search.
By eMarketer's estimates, Facebook is the No. 2 mobile ad publisher in the U.S -- second only to Google. The social network accounted for 9.5 percent of mobile ad revenue in 2012 and will eat up 13.2 percent of the U.S. mobile ad market this year, thanks to its strength in the display category. Google, however, will take home more than half of all mobile ad revenue in 2013, according to the market research firm.
(Credit: eMarketer)
But when it comes to making money from mobile search, the real cash cow on mobile, Google is the uncontested leader.
The search giant netted 93.3 percent of all U.S. mobile search ad dollars last year, and it will continue to maintain a suffocating hold over this particular mobile ad market through 2015, according to estimates from eMarketer. The firm anticipates that U.S. mobile Internet search ad revenue will total $7.85 billion in 2015; it pegs Google's share at around $7.1 billion, or 90 percent of the market.
Should Facebook buy Waze, the social network will have a way to insert itself into this lucrative business and help its 751 million mobile users better find what they're searching for on their smartphones.
Waze would also make for an attractive addition to what Bardin called Facebook's "meta operating system" for mobile, or the growing collection of Facebook mobile applications that ensure that no matter the phone or operating system, people will find themselves inside a Facebook environment.
It's a strategy the social network has actively pushed forward with its nascent Android Home software suite, as well with single app releases like Facebook Camera, Messenger, and Poke.

28-year time lapse shows Earth's drastic changes



Brazilian Amazon deforestation
Scroll RightScroll Left
  • Brazilian Amazon deforestation
  • Columbia Glacier retreat
  • Dubai coastal expansion
  • Lake Urmia drying up
  • Las Vegas growth
  • Saudia Arabia irrigation
  • Wyoming coal mining
Using annual Landsat satellite imagery captured since 1984, Google has created dramatic composites depicting our changing world, the death and growth of natural lands, and humans' impact on the landscape.

The animated GIFs show development and destruction pulsing like a living being, with forests receding, water evaporating, and cities growing. Las Vegas crawls across the desert and construction is booming, while the Brazilian Amazon rainforest, seen here, and glaciers disappear before your eyes.
    May 9, 2013 1:56 PM PDT
    Photo by: Google/USGS/Landsat
    | Caption by: James Martin